Experience
Work History
PlayStation
AI Intern
May 2022 - Aug 2022
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Worked with PlayStation AI R&D team on generating 3D Generation and Reconstructions using deep learning methods such as GANs, VAE and Implicit functions.
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Implemented a novel architecture for generating 3D mesh conditioned on text input.
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Extended the SDF based method with novel contrastive learning loss to achieve transformation and generation of chairs based on text tags.
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Achieved SOTA qualitative results.
Ottonomy.IO
Perception Software Engineer
Jan 2021 - May 2021
After joining OttonomyIO after my Internship. I played a key role (First Employee) in developing the Perception System for OttonomyIO’s last‑mile delivery robots.
I was involved in the perception system for Ottonomy Bot's first two versions of the bots which I hope are delivering some tasty snacks for the hungry customers.
Ottonomy.IO
AI and Perception Intern
July 2020 - Dec 2020
I work on interesting and challenging problems in the domain of perception . I have worked on various algorithms including SOTA and Classical . This included reading papers , implementing them and being aware of their tradeoffs. I have worked on Geometric SLAM,Sensor Fusion , Object Detection , Semantic Segmentation for Ottonomy's bot .
Automotive Research Association of India
Robotics Perception Intern
July 2019 -Dec 2019
Automotive Research Association of India (ARAI), established in 1966, is the leading automotive R&D organization of the country set up by the Automotive Industry with the Government of India.
I worked on the SwayamGO the autonomous vehicles of ARAI. This was my first robotics experience working on a actual car . I worked in the perception domain was involved from gathering data , training models on the same and as well as seeing their real-time performance. I worked on Object Detection , Sensor Fusion , Turtlebots as well gaining proficiency in ROS.