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AI intern at PlayStation R&D
AI Intern
May 2022 - Aug 2022
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Worked with PlayStation AI R&D team on generating 3D Generation and Reconstructions using deep learning methods such as GANs, VAE and Implicit functions.
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Implemented a novel architecture for generating 3D mesh conditioned on text input.
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Extended the SDF based method with novel contrastive learning loss to achieve transformation and generation of chairs based on text tags.
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Achieved SOTA qualitative results.
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